Make sure you complete the cutscene and tell yourself to return to Captain Rovin before you leave the dungeon or you will have to return to re-view it. Go back to the palace and speak with Rovin once more. Rovin asks you to speak with Thurgo , one of the surviving Imcando dwarves , to learn how to use the Shield of Arrav to defend Varrock.
Talk to Thurgo about the Shield of Arrav and he'll suggest you find the great lost dwarven hall of Camdozaal , and its Sacred Forge. He gives you a scrap of paper with the coordinates for Camdozaal on it.
If you do not have a blurite ore yet, head down into the Asgarnian Ice Dungeon under the hill east of Thurgo's hut and mine one blurite ore from the ice-covered rocks there. Once on the mountain, dig with your spade on the location 10 degrees, 31 minutes north; 17 degrees, 48 minutes east , just northeast of the white tree.
If you dig in the correct location, you'll receive a message - "You dig a hole in the snow. Under the snow, you find there is a lot of rubble. Next, mine out the churned-up snow; you get the message, "You swing your pick at the rubble. You clear the rubble, revealing a hole in the ground. Ramarno chanting to the Sacred Forge. Down in the ruins of Camdozaal, talk to the blind dwarf, Ramarno. He tells you more about himself and explains how to use the Sacred Forge.
Use the blurite ore on the Sacred Forge, and then talk again to Ramarno. You see a dreamlike cutscene: images of 4 random characters from previous quests appear and show you how to tap the power of the Shield of Arrav. Zemouregal then senses your presence and his image appears, taunting you that you are too late, as his army is already at the walls of Varrock.
Quickly return to Varrock and head to the palace. Upon entering the palace grounds, you see yet another cutscene: armoured zombies are inside the palace and overrunning the guards. Avoid engaging the zombies, and run to the 2 nd 3 rd floor [ UK ] of the northwest tower, and talk to Captain Rovin. Tell Rovin what you learned at the Sacred Forge. He tells you to check the library records and gives you the Shield of Arrav.
Climb down the stairs, go into the library, and talk to Reldo. He tells you about the old census and an old document that a zombie knocked to the floor. Against the north wall of the library, look for an open book on a lectern: this is the Varrock Census from the Year , nine years before the current year.
Read the census to find the names and occupations of the citizens of Varrock for the year Search the scrolls on the floor near the tipped-over desk to obtain the list of elders. Some names listed in the census match the seven names of the city's first elders written on the scrolls, thus making them the descendants of the first elders. You must now talk to these scions with the Shield of Arrav in your inventory.
The descendants are:. Each of them will wield the Shield of Arrav, but none will be able to activate its magical properties.
One of them, however, will tell you that they are not a blood descendant, and is the progeny of the Fitzharmon kin that was adopted into the family; the person who reveals this is random for every player. As soon as you learn about the Fitzharmon family, talk to Dimintheis Fitzharmon , who is in the northern-most house of the gated-off area south of Varrock's east bank, where Family Crest was started.
Dimintheis wields the shield, and it responds to him. He is revealed to be a descendant of the founder of Varrock. In the cutscene that follows, Dimintheis uses the shield to kill the zombies throughout Varrock Palace.
With the invasion of Varrock gone wrong, Zemouregal flees the scene with Sharathteerk and Arrav. After the cutscene, you find yourself next to Captain Rovin; talk to Rovin to end the quest and receive your rewards. RuneScape Wiki Explore. Ranch Out of Time Primal feast. Skills Calculators Skill training guides. Ongoing tasks Pages that need improvement Pages that need completing Pages that need updating Pages that need cleanup Images needing retaking Images needing transparency.
Explore Wikis Community Central. Register Don't have an account? Defender of Varrock. View source. History Talk Do you like this video? Play Sound. For the Dimension of Disaster subquest, see Defender of Varrock. Quick guides provide a brief summary of the steps needed for completion. Items needed : Armour, weapons, and supplies to fight level 86 Armoured zombies and survive in the Wilderness instanced.
Items needed : A spade , light source , and blurite ore. The Sacred Forge takes the form of people from your adventures. The zombies approach Queen Ellamaria, only to be zapped by the Shield of Arrav shortly afterwards. The Hole in the wall that Zemouregal's army used to enter and assault the Varrock Palace. The Varrock guard protecting the Queen Ellamaria. Zombies causing loads of damage to the Varrock palace. The Monk of Zamorak begs to be released by the Zombies.
The last trainee In Varrock, oddly not seeing his city is under attack. A warrior woman hides behind an overturned table. Not so heroic now, is she? Arrav is forced to oversee the attack, next to the destroyed church pews. Universal Conquest Wiki. This article has a quick guide found here. Developers Main developer s Paul Gower. Unknown edit. Captain Rovin , in the north-west tower of Varrock Palace.
Members only. Skill requirements are not boostable unless marked with a [B] for boostable. Items from the tool belt are not listed unless they do not work or are not automatically added. A light source Blurite ore can be obtained during the quest from the ice caves near Thurgo A spade.
This article on a quest has an associated dialogue page. Click here for a transcript of possible conversations encountered throughout the quest. Sometimes the tracks will take you nowhere, in which case you should just search another tree or bush. When you search one of the trees in level 15 Wilderness you will find a key.
After many twists and turns, you will notice that the trail leads to the Chaos Temple. Ask the cape seller about a zombie army. He will tell you that they went to the temple and never came back. There should be a trapdoor behind the altar, open it with your key. Be careful since when you go down you will find yourself surrounded by aggressive zombies.
Walk some steps North and look-over the balcony. You will see a cutscene in which Zemouregal the Mahjaraat, the ancient enemy of Varrock, will feature. He is the cousin of Lucien and they're planning to make an alliance with him. Arrav will appear and the cutscene ends. Walk towards the gate West of you and pick up three bottles. Kill three zombies and use an empty bottle on the mist left behind from each one to collect the mist. After you have got them, proceed through the door and a cutscene will appear.
You will find yourself talking with Arrav. He needs help but he leaves since his master is controlling him. Again walk towards the next gate and kill three zombies, putting their mist inside the bottles. Go through the gate and look from a balcony. A cutscene appears.
They want to attack Varrock as soon as possible to recover the Shield of Arrav. Ask him about the Shield of Arrav and he'll tell you that you could go to Camdozaal, since he doesn't know much. He will give you a scrap of paper with some coordinates, that is where Camdozaal is located in the Ice Mountain near Falador.
Before you leave, mine one blurite ore from the nearby Ice Cavern. Go to the Ice Mountain north of Falador and dig in the location that features in the previous picture.
Use your pickaxe on the Churned Snow and go down don't forget your light source. Walk South until you find Ramarno, a dwarf, and talk to him. Use your blurite on the Sacred Forge and then talk to the dwarf again, he'll use his magic to light it. Several known persons will appear and they'll talk to you about the shield.
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